![]() ![]() Also, lawbreakers positions could be shown to other players on the map.It also will be included in server logs (providing the info about lawbreaker name, his victim, the weapon and date+time of the murder. As an option, when someone becomes a lawbreaker the chat message could be sent to all players providing the information about who has broke the law.When a lawbreaker dies, he will not be a lawbreaker upon the respawn.Every lawbreaker data includes the lawbreaker UID (44 digits identificator), last three names he have recently used on the server, the amount of murders he performed against the law and date+time of his latest murder. Within the "PVEZ_Config" folder (see step 4 of the server installation instructions) you'll find the file "PVEZ_Lawbreakers.json", it will store the data of all players who break the rules.So, when a player sees the guy who have killed his friend, the player could get revenge for his friend and it will be considered an act of justice, no consequences for the player. A lawbreaker won't be healed upon getting damage even in PVE areas, and those who attack the lawbreaker won't get damage back (despite the settings). When someone breaks the rules by killing another player in PvE area, he gets the Lawbreaker status.quite a lot of other customizable options. the Lawbreakers system, which helps to deal with those who break PvE rules option to allow PVP damage from PVE to PVP zone and vise versa disable damage to clothing and cargo if the damage is caused by other players in PvE area PvP (same as vanilla, useful if you just want to use zones notifications).notifications sent to a player on entering/leaving a zone reflect different types of damage to the attacker restore health lost when attacked by another player in PvE area PVEZ provides several customizable features to help server admins to regulate and manage PvE rules on their server: The mod is designed for PvE/PvPvE servers. Thanks a lot!Īlso, many thanks to everyone else for using PVEZ, and for bug reports, and any other contribution. Want to say HUGE and MANY MANY THANKS to everyone who made donations. So, they all are now free to reuse, modify, reupload, repack and anything else. Due to the lack of time and the fact that I barely play any games during last 6 months, I can't maintain and develop PVEZ and other mods further. ![]() The PvP Arena is a feature for all players of a server to compete and to show their battle progress against other players of the same server on a weekly basis.Hi all. Rewards are credited to all participating players in multiple ways. As a chance when doing battles, according to their performance at the weeks end and progress in a monthly personal league. Players not participating for two consecutive weeks are excluded from the feature, but they can always return to it upon request. This feature is first unlocked when researching the technology Mercenaries in the Early Middle Ages. ![]() The PvP Arena can be accessed via a tower building at the east coast of the northern sea. Before unlocking the feature, the tower will be in ruins.Īfter it was tested on Beta since Jfor a couple of weeks, it was released on Augonly on the EN servers for expanded testing in a live setting. The PvP Arena was temporarily deactivated as of Septemon all servers for the developers to rework the idea. 4.2.6 Distribution of the Age Specific Rewards.On Januthe reworked version of the PvP Arena was released on Beta. In the beginning when the player starts taking part in the Arena for the first time it will be with a bar of 5 attempts. If the bar is filled with less than 5 attempts, a free attempt will be generated every 2 hours. It's an ongoing event, so the attempts are not reset after the rewards are given out each week.Īdditional attempts can be bought for 50 Diamonds each, it is possible to buy them one a piece or fill the whole bar with attempts at once. It is also possible to buy attempts using Medals. The cost for the first attempt is given in the table below. ![]()
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